Maker Masterclasses - Students
Maker Masterclasses are a collection of workshops that challenge students to explore a technology that is shaping the world and apply it to the creation of a tangible product. A Masterclass provides the valuable time, space, environment, and purpose for students to experience meaningful learning and play that builds their ability to collaborate, knowledge in STEAM, develop creative and critical thinking skills, and prepare themselves with a foundation of vocational skills. These workshops are hands-on, deep dives that leave students with the creative confidence, understanding, and ideas to apply to any project and fall in love with something they didn't know they loved.
Benefits for Students
Maker Masterclasses provide students with a depth of knowledge in using new tools and materials. It introduces them to cutting-edge technology that will be an integral part of their future. Masterclasses support students in being creative and critical thinkers, understanding STEAM concepts, and developing valuable vocational skills. In a school or institution's Maker Program, having students with knowledge and skills in Making has a direct impact on the learning community and quality of projects that all students create.
This program adheres to our professional learning process. Students are required to attend this two day training to collaboratively develop understanding as well as learn effective strategies and applications. A micro-credential is awarded to students that apply and document what they've learned to create a Maker project. Micro-credentials and documentation of a project serve as a valuable asset for portfolios and college admissions.
Hosting a Masterclass
This program operates at a host school or institution and runs for a group of students from their community or opened to students from outside communities to participate. This is at the discretion of the host. Venues organized and hosted by Consilience are open to all students.
This program runs for cohorts of 10 to 20 students and content is adapted to their level of understanding. A student with more experience receives more rigorous tasks while a student with less experience is provided a solid foundation.
Big Ideas, Tools, and Materials
Below you'll find the topics that a Maker Masterclass can explore. Each Masterclass is two days in length and can be extended to four or six days.
Smart Machines: Exploring Artificial Intelligence
Connecting Objects to
the Internet of Things
Fashioning the Wearable Technology of the Future
Prototyping and the Engineering Design Process
Engineering Human-Centered Solutions with Design Thinking
Creating Next-Level Experiences using Augmented & Virtual Reality
Game Development Quest
Creative Coding: The Next Generation of Technology Artists
Consilience is a non-profit, global education innovation company that supports institutions and educators to transform teaching and learning. We provide leadership training and professional development in the areas of Innovation Leadership, Technology Integration, Maker Learning, Online Learning, and Learning Analytics. For more information about our work please visit our website at www.consiliencelearning.org